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This is a scenario set on the tropical island of Tanoa. Your unit has been sent to meet local guerrillas to gain information about captured US soldiers, but on the way you are ambushed and you are the only survivor. Finish the mission, find the location of the POWs and extract.
About MRAP
Alternate approaches
Having fallbacks allowing the players to approach the same mission in different ways allows players to experiment on their own and seeing different outcomes based on their choices. Killing the guerrillas gives an alternate path to finding the information, which can also be found by exploring and potentially completely ignoring the guerrillas.
Mission
The overarching goal is to find information on the location of American POWs captured by CSAT on Tanao. Players are pushed towards the Guerrilla hideout, who send the player on an errand to gain their trust.
Reference game
I based the mission structure on the Arma 3: Old Man campaign set in a large open level with settlements, outposts and checkpoints scattered throughout. The mission has an overarching goal, with fallbacks allowing for player choices to allow player freedom and creativity.
Mission Design
3 weeks
Military Simulator / Tactical Shooter
1 developer
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